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Dance/Drill
Team Rules
Performance Categories
Jazz
A dance style that includes
a combination of rhythmic, creative body
movements which interpret and
emphasize a musical selection.
Military
Any style of performance that
emphasizes sharp, concise movements, formation
changes,
patterns, and military presentation.
High Kick
Any style of performance that includes
a variety of kicks choreographed into 75% of the
routine.
Prop
Any style of performance that incorporates
the use of a visual aid as the object of focus
for at least 75% of the routine.
Novelty
Any style of performance that includes a
different kind of routine or a variety of
routines that
would be considered a novelty.
Lyrical
A dance style that incorporates smooth,
fluid, technical body
movements which emphasize
and interpret a musical selection.
Pom Pon
Any performance that utilizes pom pons
in at least 75% of the routine.
Flag
Any performance that utilizes flags in at
least 75% of the routine.
Step
Any performance that includes step with
military precision within the routine.
Hip Hop
Routines emphasize the latest
?street-style? movements and the execution,
rhythm, style,
creativity and control of these movements.
Modern
Routines that are
interpretive and are not standard Ballet or
Straight Jazz.
Open
Any performance that uses any style not
listed above or uses combinations of styles
listed above.
Officer Line Classifications
Officer Line competition is
optional and does not qualify as a performing
group for the Grand Sweepstakes Award. An
Officer Line may be any size and may perform any
type of routine.
Time Limits
The performance time limits for
Dance/Drill Teams is a minimum of 2 minutes and
a maximum of 3 1/2 minutes in length. The timing
of the performance begins and ends with the
music on the tape. The above times do not
include entering, set-up, and exit from the
floor. However, all squads must exit and have
the floor cleared in the allotted time allowed
by the performance schedule.
General Rules
Entry
A unit may enter the competition
area over any line. After the start of judging,
the front sideline is inviolate at all times
except during set-up and tear down. Boundary
line violations (including first aid case) do
not constitute permanently leaving the floor.
Any equipment and/or props may be placed in the
competition area by anyone prior to the start of
the performance.
The unit will line up at the ready line to be
designated by the Contest Director. From this
point, the unit should move directly and
immediately to the competition area. They may
set-up anywhere in the competition area. This
set-up is not judged. When the group is in
position, the following steps will occur:
1. Announcer will ask if the judges are ready.
2. Announcer will ask if the unit is ready.
3. Captain (s) renders an acknowledgement when
the unit is ready.
4. The announcer will announce that the unit may
enter the floor in competition.
Timing will begin at the start of the music.
The opening acknowledgement must be clear and
define. Music will not begin until after the
acknowledgement.
EXIT
Exit may be over any line except the front
sideline.
Scoring
The elements to be judged are as
follows:
Motion Technique: (10 Points) Strength of
motions, arms, angles, wrists, fists, and blades
Dance Technique or Commands & Maneuvers:
(10
Points) Body extension, posture, placement of
arms, legs,
and feet, closing steps and timing.
Team Precision: (10 Points) Uniformity of team,
team execution of fundamentals, timing, and
rhythm.
Projection: (10 Points) Facial expressions,
spirit, showmanship, confidence, and presence.
Style: (10 Points) Technique, uniformity of
style.
Choreography and Variety: (15 Points)
Creativity, appropriateness of music, flow of
routine, ground work,
kicks and jumps, appeal.
Difficulty: (10 Points) Degree of difficulty,
suitability to ensemble.
Overall Performance: (15 Points) Overall
execution, crowd appeal, lack of errors, memory.
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